Thursday, July 10, 2008

Does Warhammer Online really look like WoW?


WAR vs WOW
Inserito originariamente da Abriael
Every time there's a discussion about Warhammer Online in basically every kind of environment, you're bound to encounter someone that will pop in with the usual cliche "It looks like WoW!" in order to criticize the game.

But does it really look like World of Warcraft?
Leaving alone the fact that Blizzard was clearly inspired by Warhammer to some degree when creating the Warcraft universe and as such there might be some very loose similarity between the races (but that's common to many fantasy settings, not only Warhammer's and Wacraft's) the graphics of the two games have very little if not nothing in common, both in technology and in style. The differences between the art direction of the two games can be as well defined "extreme".

The "legend" about WAR looking similar to WoW has been around a lot, and picked up so many times that the definition of "beating a dead horse" has been rewritten. But did the ones costantly jumping on this crowded bandwagon ever watched at the two games closely side by side?

To answer this question i decided to make a simple experiment using what is freely available around the net (sorry, no screenshots from the beta until the NDA is lifted mates), putting Warhammer's screenshots side by side with ones from WoW portraying similar subjects. You can see them all at the bottom of this post.

Of course the first thing that jumps to one's eyes is that Warhammer looks much better than World of Warcraft, but that's pretty normal, since the two games belong to two different generations, and that isn't the point of this post. What is quite noticeable, instead, is that the Warhammer and WoW's graphics belong to two entirely different styles.

World of Warcraft clearly resembles an extremely stylized cartoon, with little detail compensated by very bright textures and shiny effects. Warhammer Online, on the other side, while not being entirely realistic, is much more realistic than it's competitor. It doesn't look like a cartoon, but it's more similar to an illustration or a painting. It sports a great attention to detail both in the 3D models and the texturing, and the textures themselves show an heavy weathering that gives it a plenty different feeling from the one given by WoW. Warhammer's armor looks like it's been actually used in battle, environments show the effects of time and hardships. While WoW is a world that seems to come straight from the pen of a cartoonist, Warhammer's graphics are much darker and grittier, perfectly suiting a world that has been torn by war for millennia since the very beginning of it's history.

On a side note, I'd like to adress a concern that seem to be worrying many gamers over the quality of Warhammer's graphics.
As many games that are still in beta stage, warhammer graphics are still in an unfinished state, and they still lack a few elements that normally are added very near to release (even to avoid forcing all betatesters to download an extremely big client, gigabytes-wise). here's an overview of such elements as you can see from the pictures and movies released by Mythic:
1) lack of high resolution textures: all textures in the pictures shown so far seem to be in low resolution. This is pretty normal, given that texture resolution weighs a lot on the client's size that the beta testers have to download. The addition of high resolution textures will improve detail and general polish a lot.
2) lack of filters and effects: effects like bloom and similar are very important in making a game look great, also, it's quite clear that other embellishments like reflective water and such are still absolutely absent.
3) lack of a proper lighting engine: This is by far the most important element. some pictures shown so far have a very sketchy lighting engine that lacks most ambient light sources and that uses just a few fixed lights, most don't even have that. The lack of a proper lighting engine makes even the most polished graphics look flat and dull (lack of light means lack of shadows as well, and shadows are the most important element to bring out the three dimensional aspect of 3D graphics). I can easily bet a year of my wages that even just the introduction of the final lighting engine will improve the looks of the game dramatically, to the point that it won't even look like the same game.

In any case, you're free to love or hate the game (after all it's a matter of tastes and RvR might not be for everyone), but if you you went about talking on how Warhammer Online would be a WoW clone, you might want to think again.

WAR's Marauder vs WOW's WarriorWAR's Champion vs WOW's Warrior

WAR's Archmage vs WOW's Blood Elf MageWAR's Swordmaster vs WOW's Blood Elf Paladin

WAR's Magus vs WOW's WarlockWAR's Mounted Orc vs WOW's Mounted Orc

WAR's Warrior Priest vs WOW's PaladinWAR's Orc vs WOW's Orc

WAR's Dwarf vs WOW's DwarfWAR's Bright Wizard vs WOW's Human Mage

So, what does Warhammer online look like? You might want to look here and you'll find your answer.


12 comments:

Ruursquig said...

Thanks for the pics.

Anonymous said...

pics are pretty good nice thread

Anonymous said...

Yes, they do look alike.

Anonymous said...

They look about as much alike as say Age of Conan looks just like ShadowBane. Sort of the same style but not really done in the same way at all.

Anonymous said...

Grphics look almost exactly like... the Warhammer miniatures made by Games Workshop. Weird huh? And which came first, those miniatures or Blizzard's game?

Sorry, no prizes for the winning guess.

Anonymous said...

the Warhammer miniatures game came out WAAAAAAYYYY before the first warcraft game...like in the 70's or 80's. In fact, I always saw warcraft as basically ripping off warhammer all along. EVERYTHING fromt he warcraft universe is basically taken from the warhammer game. Its funny to see that people now think that warhammer is ripping off warcraft....

Anonymous said...

The first Warhammer figures came out 25 years ago.

Anonymous said...

Dude, you completely missed the point of "i just looks like wow". Its not about the Models/Textures or Quest-Text. Of course these are different. Its about "it looks just _LIKE_ WoW", refering to ingame-Screenshots. Theres a chat-frame at the exact same location where its in wow and this is just the start:

-main bar with quadratic images
-quest-tracker
-unit frames
-mini map

even the win/loss frame of the end of what looks like a battleground looks exactly the same.

And looking at mentioned Quest-Tracker mechanics for leveling look exactly the same. Oh Boy, i have to collect 4 Black Wold paws, 10 enemy soldier blood samples and kill jonny evilguy for his left testicle.

If you honestly think there is any innovation by replacing textures, models, soundfiles and questtexts, just quit your day-job, play WoW for about 1 year 14 houres a day, like the target audience, and you will be amazed how boring all the ingame-screenies look.

Giuseppe Nelva said...

Sorry to disappoint you, but UIs are pretty much standarized since much before WoW. The similarities most (ignorant) people point out definately have very little to do with the UI.

Anyway thanks for the advice, but I played WoW well enough, and Warhammer diversifies and innovates quite a lot (even just the fact that it has meaningful PvP, as opposed to the completely useless and childish farmfest WoW has) is quite an innovation.

Anonymous said...

They look the same in the fact that they both have enough similar content to actually put together that many comparisons.

Then it looks the same in the fact that there is no ambient affects, decent particle effects, HDR, parallax, etc. Same flat low res textures and the same old low poly models.

Mythic didn't bother to use any new technology that has come out in the last 6 years as far as graphics are concerned.

Even EQ2, which is about 4 years old, used much more tech to create a better image. WAR has nothing of the sort.

Giuseppe Nelva said...

Lol. Probably the last pictures you saw were from 1 year ago. In any case the graphics are made to ensure massive battles, thing that no other MMORPG can provide.

In conclusion only a blind man or a biased one would deem them similar.

Anonymous said...

thank you for the side by side comparison, i see the difference better now