Today, on my Warhammer Online server (Phoenix Throne), Order decided to launch a full scale assault against the forces of Decrussion across the imperial front. Ranks upon ranks of valiant warriors of the Elves and the Dwarfs aided the Empire in liberating the war torn northern city of Praag and pushed up into the enemy territory. The Chaos Wastes became ablaze with battles as hundreds fought hundreds, back and forth, across the whole area.
It was truly an epic battle (you can see the map above, littered with battle marks), full of tension and excitement, as we managed to get the Chaos Wastes basically to the point of capture (which would have opened the road to sieging the massive chaos fortress named The Maw), when finally the enemy managed to reorganize and push us back, little by little, until the momentum of the assault slowed down. The whole massive struggle lasted about nine hours (but the situation didn't normalyze yet, destruction still didn't manage to push the front all the way back to initial conditions, and praag is still enjoying some much awaited moments of truce).
Despite the assault didn't manage to bring us all the way into conquering the Maw (while Order in the Volkmar server did manage get even to capturing the Inevitable City, dispelling in a single stroke all the doomsaying about Order never being able to defend against the hordes of Destruction due to a mostly perceived population imbalance. Kudos to them!), it was massively fun. Many people, today, felt the true taste of what Open RvR can become, and of what makes it a superior, more involving and immersive PvP mechanic compared to all others.
As I was riding with hundreds of others behind me, I almost heard in my head the Ride of the Valkyries. It was really a sight to behold.
I do have to extend my kudos to my opponents on the Destruction side. They fought valiantly all day, and managed to push us back just when they were on the brink of defeat. As more and more people get access to tier 4, Warhammer Online gets every day more promising, with more and bigger Realm vs Realm battles, and a lot of glory to be had.
PS: I just came back from a trip on the newly opened test server. Warhammer has just become even more fun, fighting wise. The reduction of CC has made fighting much more dynamic, classes just feel a lot more balanced. I will have to explore more, but it seems that the whole quality of combat has been upped a notch or two.
Sunday, November 9, 2008
Chaos Wastes under assault: Warhammer Online glory
Author:
Giuseppe Nelva
Time:
12:48 AM
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Tags: Age of Reckoning, EA, Electronic Arts, games, MMORPG, Mythic Entertainment, News, videogames, WAR, Warhammer Online
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