It's been a lil while since I talked about Warhammer Online (Yes, for the ones that are wondering, I'm still playing full force and currently busy clearing the Tomb of the Vulture Lord. I wish it didn't feel as Virtual Reality this much, given that the hot weather here is killing me), so here I am.
This september a new live event will start, named "The Wild Hunt", and featuring a whole 6-men instanced dungeon that will give Warhammer players some new challenges.
The mechanics of the event itself seem quite interesting. The two realms will have to duke it out in RvR during a PQ (separated by tier, so even low level players will be able to participate), while the spirit of Kurnous (the elven god of the Hunt) will curse some of them. Those will have to "pass" the curse to other players (friend or foe) before it expires, or they will be turned into pigs. Once the PQ is won the realm will earn entrance to the dungeon and 6-men group will be able to face the forces of Nature inside, until the final battle against the avatar of Kurnous itself.
Of course it's all lined with phat loot (including an item that will go in a brand new "live event" equipment slot), trophies and questlines.
The scope of this live event honestly surprised me. I was already surprised by Mythic being willing to spend so many resources to create scenarios for time-limited events, but a whole dungeon for something that will last no more than a few weeks? Well, all the better for us.
Some say that Warhammer Online may be on the verge of death. I personally disagree, given how much fun I'm still getting in the game, and I'm for sure not the only one. Mythic and EA seem to disagree as well, looking at how many resources they're still allocating to the game. Now what I'd really like to see is the announcement of a boxed expansion (Bretonnia, please Mythic, pretty please?), but I guess that'll come when the time is right.
One thing that left me a bit dumbfonded, though, is the lore part of the event. As a long time Warhammer player, I've been used to see the Wild Hunt as an Wood Elven "holiday", while Mythic introduced it as an High Elven one. While plausible, given that High Elves and Wood elves share pretty much same pantheon (and pretty much nothing else, besides heritage and pointy ears), I would have preferred it to be flavored entirely on the Wood Elves, that are one of the most charming and unique races of the Warhammer World. After all the art shown in the official page related to the event definately looks wood elvish and has very little to do with High Elves.
In any case, looks like I have to hurry and complete my Tyrant Armor set. New things to do are showing up on the horizon.
I won't be the only one, by the way, given that a new Mac version of the game has been announced (the Beta is already available). I'm pretty curious to see how the children of Steve Jobs will welcome the game.
Thursday, July 30, 2009
The Wild hunt comes to Warhammer Online
Author:
Giuseppe Nelva
Time:
10:27 PM
Share this post with:

Tags: Electronic Arts, games, live event, Mac, Macintosh, MMORPG, Mythic Entertainment, videogames, WAR, Warhammer Online, Wild Hunt, WIndows
Subscribe to:
Post Comments (Atom)








0 comments:
Post a Comment